User Tools

Site Tools


etm

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
etm [2007/09/04 20:56]
cabalistic
etm [2008/08/24 12:12]
cabalistic
Line 6: Line 6:
  
 All of the parts have been designed to be as flexible as possible and do not even depend upon each other. That means you don't need to use splatting if you don't want to - or you can use that part with a different terrain renderer. Unlike OGRE's TSM, it's not a scene manager, either, so you could (in theory) choose whatever scene manager you like. All its headers are light-weight, using the PIMPL idiom to hide costly implementation details. All of the parts have been designed to be as flexible as possible and do not even depend upon each other. That means you don't need to use splatting if you don't want to - or you can use that part with a different terrain renderer. Unlike OGRE's TSM, it's not a scene manager, either, so you could (in theory) choose whatever scene manager you like. All its headers are light-weight, using the PIMPL idiom to hide costly implementation details.
 +
 +
 +
  
  
Line 13: Line 16:
 Buildfiles are included for Visual Studio 2005 and CodeBlocks (for MinGW and GCC/Linux). A very basic Makefile for Linux is also included. Buildfiles are included for Visual Studio 2005 and CodeBlocks (for MinGW and GCC/Linux). A very basic Makefile for Linux is also included.
  
-Get the source code here: [[http://downloads.oddbeat.de/ETMv2.1_source.zip|Editable Terrain Manager v2.1 sources]]+Get the source code here: [[http://downloads.oddbeat.de/ETMv2.3.1_source.zip|Editable Terrain Manager v2.3.1 sources]] 
  
  
 ==== License ==== ==== License ====
-ETM is released under the terms of the [[http://www.gnu.org/licenses/lgpl.html|Lesser GPL v2.1]]. Basically this means that you can use it for any project free of charge or obligations except that you must link dynamically against it if your project is not open source.+ETM is released under the terms of the [[http://www.gnu.org/licenses/old-licenses/gpl-2.0.html|GPL v2]] with [[http://gcc.gnu.org/onlinedocs/libstdc++/17_intro/license.html|runtime exception]]. This means that you can use the library free of charge or any other obligation in any of your projects, be they open or closed source, commercial or not. You can link dynamically or statically, whatever you like. Only if you modify the library itself, then you must release those changes under the terms of the GPL. 
  
  
Line 25: Line 30:
 I've also written on overview over the components of the library, which you can find here: [[etm:overview|ETM Overview]] I've also written on overview over the components of the library, which you can find here: [[etm:overview|ETM Overview]]
  
 +==== Support ====
 +Got any questions about ETM? Do you experience problems with the library? Do you have feature requests? Or do you just want to say thanks? :) The right place to express either is in the Ogre addon forum for ETM, which you can find here: [[http://www.ogre3d.org/phpBB2addons/viewforum.php?f=16|ETM forum]]
  
 +
 +==== Screenshots ====
 {{etsm_demo.jpg|}} {{etsm_demo.jpg|}}
  
 {{etminimap.jpg|}} {{etminimap.jpg|}}
 +
 +{{etmv23.jpg|}}
etm.txt · Last modified: 2015/08/23 13:06 (external edit)